> For the complete documentation index, see [llms.txt](https://docs.siminsights.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.siminsights.com/analytics/run-detail.md).

# Run detail

One learner's run of one simulation: timeline, skill mastery, event log and replay.

A run is one person playing one simulation once. Every analytics page in HyperSkill leads here: from a simulation's user sessions, from a lesson's learner progress, from a group session's learner list, or from a learner's own summary.

<figure><img src="https://2704613365-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FxYaaXoZ4YGbVdAnAhdcE%2Fuploads%2FpHCrflXYZJE2eW4wq5n3%2Fimage.png?alt=media&#x26;token=1e075ac2-1d53-496d-b278-764b8af458a7" alt=""><figcaption></figcaption></figure>

## At the top

* **Started**: when the simulation was started.
* **Duration**: how long the simulation lasts.
* **Device**: the device the user was using and its operating system.
* **Total actions**: the total number of actions the user performed in the simulation.

When the simulation has a competency model, **Overall mastery** shows the learner's score for the run.

## Skill mastery

Each skill in the simulation's competency model, with the learner's score for this run and how it changed from where they started. Runs from a group session also show **Skill vs group average**, comparing this learner with everyone else in that session.

## Timeline

The sequence of key moments within the simulation: when it started, quiz questions and responses, each skill that moved and by how much, feedback the learner was shown, and when they finished or left. Hover a marker for the detail.

## Event log

Everything recorded during the run, in order, with the time it happened on the device and the time it reached our servers. Expand a row for its fields. This is the raw material the timeline is built from; see the Event reference for what each event means.

## Replay

For any 3D simulation run, a replay shows where the learner was and where they were looking, played back inside the simulation. Scrub the timeline to move through the run.

* **W, A, S, D**: move your own view.
* **V**: toggle your camera between third person and first person.
* **Right click and drag**: look around in third person view.

<figure><img src="https://2704613365-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FxYaaXoZ4YGbVdAnAhdcE%2Fuploads%2F0E6M4RLL4qnE8JOyEuj7%2Freplay.gif?alt=media&#x26;token=81470e18-6bf0-4cfc-a182-a7d0361f0b47" alt=""><figcaption></figcaption></figure>

### Gaze Heatmap (experimental)

In the replay card you can toggle a gaze heatmap on and off. When it is on, you can see where the user was looking and where their focus was during the simulation.

<figure><img src="https://2704613365-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FxYaaXoZ4YGbVdAnAhdcE%2Fuploads%2FYChVNE2UWLwSCsTEA0Y3%2Fgaze2x.gif?alt=media&#x26;token=bdf7d077-3a4d-4ae7-be37-28f29aeb2519" alt=""><figcaption></figcaption></figure>
