For the complete documentation index, see llms.txt. This page is also available as Markdown.

General

The attributes shared amongst all Virtual Objects. Used for manipulating the Virtual Object.

These attributes are shared by all Virtual Objects (VOs).

  • Position: The starting position of the Virtual Object.

  • Rotation: The starting rotation of the Virtual Object.

  • Scale: The starting scale of the Virtual Object.

  • Mass: The mass of the Virtual Object.

  • Is Visible: Whether the Virtual Object is visible.

  • Is Static: Whether the Virtual Object has physics applied to it.

  • Is Grabbable: Whether the user can pick up the Virtual Object.

  • Grab Type: The type of grab mechanic used when a user grabs the object (see Grab Mechanics).

  • Grabbed Position Offset: The local position offset of the object when grabbed.

  • Grabbed Rotation Offset: The local rotation offset of the object when grabbed.

  • Is Snapped To: Whether this Virtual Object is snapped to another Virtual Object's Hitbox.

  • Snapped Position Offset: The local position offset of the object when snapped.

  • Snapped Rotation Offset: The local rotation offset of the object when snapped.

  • Move to Hitbox: Previews the snap position and rotation of the snapped object.

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