Grab Mechanics
What happens to the selected Virtual Object when grabbed.
A grab mechanic defines what happens to the selected Virtual Object (VO) when a user grabs it. Choose one with the Grab Type field in General.
Basic: the default grab. The object goes to the hand that grabbed it.
Slider: the VO slides along one of its axes.
Rotator: the VO rotates around a specified axis.
Dragger: the VO is dragged by the hand or controller that grabbed it.
Grabber: grabbed like the basic grab, but can grab again.
Climbable: the VO can be used to climb (VR only).
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