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Grab Mechanics

What happens to the selected Virtual Object when grabbed.

A grab mechanic defines what happens to the selected Virtual Object (VO) when a user grabs it. Choose one with the Grab Type field in General.

  • Basic: the default grab. The object goes to the hand that grabbed it.

  • Slider: the VO slides along one of its axes.

  • Rotator: the VO rotates around a specified axis.

  • Dragger: the VO is dragged by the hand or controller that grabbed it.

  • Grabber: grabbed like the basic grab, but can grab again.

  • Climbable: the VO can be used to climb (VR only).

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