For the complete documentation index, see llms.txt. This page is also available as Markdown.

General

The attributes shared amongst all Virtual Objects. Used for manipulating the Virtual Object.

Position: The starting position of the Virtual Object. Rotation: The starting rotation of the Virtual Object. Scale: The starting scale of the Virtual Object. Mass: The mass of the Virtual Object. Is Visible: Whether the Virtual Object is visible or not. Is Static: Whether the Virtual Object has physics applied to it. Is Grabbable: Whether the Virtual Object can be picked up by the user or not. Grab Type: Type of grab mechanic done when a user grabs an object (see Grab Mechanics). Grabbed Position Offset: The local position offset of the object when grabbed. Grabbed Rotation Offset: The local rotation offset of the object when grabbed. Is Snapped To: Designates if this Virtual Object is snapped to another Virtual Object's Hitbox. Snapped Position Offset: The local position offset of the object when snapped. Snapped Rotation Offset: The local rotation offset of the object when snapped. Move to Hitbox: Previews the snap position and rotation of the snapped object.

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