# HyperSkill User's Guide

## SimInsights User's Guide

- [Overview](https://docs.siminsights.com/overview.md)
- [Hyperskill Overview](https://docs.siminsights.com/overview/hyperskill-overview.md)
- [System Requirements](https://docs.siminsights.com/overview/hyperskill-overview/system-requirements.md): The minimum recommended hardware for operation of the HyperSkill application
- [Create a HyperSkill Account](https://docs.siminsights.com/overview/hyperskill-overview/create-a-hyperskill-account.md)
- [Quick Start Guide](https://docs.siminsights.com/overview/hyperskill-overview/quick-start-guide.md)
- [Hyperskill](https://docs.siminsights.com/hyperskill.md)
- [Virtual Entities (VX)](https://docs.siminsights.com/hyperskill/virtual-entities-vx.md)
- [Public Virtual Entities](https://docs.siminsights.com/hyperskill/virtual-entities-vx/public-virtual-entities.md)
- [Import Virtual Object (VO) from HyperSkill Desktop](https://docs.siminsights.com/hyperskill/virtual-entities-vx/import-virtual-object-vo-from-hyperskill-desktop.md)
- [Edit Virtual Objects](https://docs.siminsights.com/hyperskill/virtual-entities-vx/edit-virtual-objects.md)
- [VX Publisher](https://docs.siminsights.com/hyperskill/virtual-entities-vx/vx-publisher.md)
- [Import Model as Virtual Object (VO)](https://docs.siminsights.com/hyperskill/virtual-entities-vx/vx-publisher/import-model-as-virtual-object-vo.md)
- [Import Model as Virtual Person (VP)](https://docs.siminsights.com/hyperskill/virtual-entities-vx/vx-publisher/import-model-as-virtual-person-vp.md)
- [Import Model as Virtual Space (VS)](https://docs.siminsights.com/hyperskill/virtual-entities-vx/vx-publisher/import-model-as-virtual-space-vs.md)
- [Special Considerations](https://docs.siminsights.com/hyperskill/virtual-entities-vx/vx-publisher/special-considerations.md)
- [Export Model from SolidWorks](https://docs.siminsights.com/hyperskill/virtual-entities-vx/export-model-from-solidworks.md)
- [Export your Virtual Object to a QR Code (Hololens)](https://docs.siminsights.com/hyperskill/virtual-entities-vx/export-your-virtual-object-to-a-qr-code-hololens.md)
- [Special Virtual Objects](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects.md): Special Virtual Objects are public Virtual Objects that exist in the HyperSkill public repository. These Virtual Objects have built-in special interactions that must be set up.
- [Train](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/train.md)
- [Digital Caliper](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/digital-caliper.md)
- [Blur](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/blur.md): Blur Effect allows a user to place in a blur object that will blur anything seen on the other side.
- [Crossbow](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/crossbow.md): Crossbow allows a user to shoot another Virtual Object out of it.
- [Picture Frame](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/picture-frame.md): Picture Frame allows a user to place a 2d image into their 3d environment.
- [Drone](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/drone.md): Drone allows a user to maneuver a drone in their simulation.
- [Painting](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/painting.md)
- [Setup](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/painting/setup.md)
- [Spray Painting](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/painting/spray-painting.md)
- [Pen](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/painting/pen.md)
- [Timer Display](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/timer-display.md): Timer Display allows a user to display a Timer in their simulation.
- [Text Display](https://docs.siminsights.com/hyperskill/virtual-entities-vx/special-virtual-objects/text-display.md): A special VO that display any text the user wants
- [Media Upload](https://docs.siminsights.com/hyperskill/media-upload.md)
- [Authoring a Simulation](https://docs.siminsights.com/hyperskill/authoring-a-simulation.md)
- [Inspector](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector.md): The common fields that pertain to a Virtual Object's attributes.
- [General](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/general.md): The attributes shared amongst all Virtual Objects. Used for manipulating the Virtual Object.
- [Description](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/description.md): Section where a description can be populated to appear during an experience.
- [Grab Mechanics](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/grab-mechanics.md): What happens to the selected Virtual Object when grabbed.
- [Basic](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/grab-mechanics/basic.md): The default grab of a Virtual Object. When grabbing a VO, the object will go to the hand that had grabbed it. In Desktop, only one object  can be grabbed at a time.
- [Slider](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/grab-mechanics/slider.md): When grabbed, the VO will slide on one of its axis when moved.
- [Rotator](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/grab-mechanics/rotator.md): When grabbed, a VO will be able to be rotated in a specified axis.
- [Dragger](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/grab-mechanics/dragger.md): When grabbed, this VO will be dragged by the hand or controller that grabbed.
- [Grabber](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/grab-mechanics/grabber.md): When grabbed, the VO will be grabbed similar to the basic grab, but will be able to grab again.
- [Climbable](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/grab-mechanics/climbable.md): When grabbed, will be able to be used to climb. VR only.
- [Customizable](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/customizable.md): Custom Attribute are attributes that a user can create to hold and manipulate data to be used throughout HyperSkill. These reside on a Virtual Object.
- [Player](https://docs.siminsights.com/hyperskill/authoring-a-simulation/inspector/player.md): Player Attributes are attributes that are associated with each player. In Multiplayer, each player will have their own set of player attributes. Ex: Used to keep individual player scores.
- [Scene Layout](https://docs.siminsights.com/hyperskill/authoring-a-simulation/scene-layout.md): The tab used for simulation population of Virtual Objects.
- [Asset Movement Tools](https://docs.siminsights.com/hyperskill/authoring-a-simulation/scene-layout/asset-movement-tools.md): The tools used for manipulation of a selected Virtual Object.
- [Skybox](https://docs.siminsights.com/hyperskill/authoring-a-simulation/scene-layout/skybox.md)
- [Set Spawn Position](https://docs.siminsights.com/hyperskill/authoring-a-simulation/scene-layout/set-spawn-position.md): Changes the starting position of an experience user upon entering a simulation.
- [Show Axis](https://docs.siminsights.com/hyperskill/authoring-a-simulation/scene-layout/show-axis.md): A selected Virtual Object will show its three planar axis. This can be used in conjunction with the inspector to have more precise control of a Virtual Object's placement in a simulation.
- [Assets](https://docs.siminsights.com/hyperskill/authoring-a-simulation/scene-layout/assets.md): HyperSkill's library of Virtual Objects.
- [Object Browser](https://docs.siminsights.com/hyperskill/authoring-a-simulation/object-browser.md): A browser that contains all of the current Virtual Objects that exist in a simulation.
- [State Machine](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine.md)
- [Scenario Flow](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow.md): The Scenario Flow tab will allow an author to create step-by-step interactions that can branch.
- [State Machine Interface](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/state-machine-interface.md)
- [State Actions](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/state-actions.md)
- [Attributes](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/attributes.md)
- [Default Attributes](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/attributes/default-attributes.md): There are a variety of attributes that are automatically added on to any asset that is added to the scene. Every created object will have these attributes generated and can be adjusted at the time of
- [Transitions](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/transitions.md)
- [Use](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/transitions/use.md)
- [Snap](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/transitions/snap.md)
- [Proximity](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/transitions/proximity.md)
- [Collide](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/transitions/collide.md)
- [Utterance](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/transitions/utterance.md)
- [Use Release](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/transitions/use-release.md)
- [Conditions](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/scenario-flow/transitions/conditions.md)
- [Rules](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/rules.md): The Rules tab can be used to create Rules. Rules are global interactions that are always active. When a Trigger occurs and all conditions are met, then do all of these actions.
- [Triggers](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers.md): Triggers are interactions that can be used to advance through the Scenario Flow or Rules. They usually are action that are performed by a user, but can also be passively done.
- [Collide](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/collide.md)
- [Conversation Update](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/conversation-update.md)
- [Grab](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/grab.md): Occurs when a player has grabbed an object. All grab mechanics are considered to be grabbed. A Virtual Object must be have its "Grabbable" attribute on to be able to be grabbed.
- [Proximity](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/proximity.md): Proximity occurs when two entities are a distance close. The distance is checked every frame. A player can be used as an entity.
- [Rejected Intent](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/rejected-intent.md): Occurs when an intent does not become consumed by any other system.
- [Snap](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/snap.md): Occurs when an entity becomes snapped to another entities' hitbox.
- [Voice Intent](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/voice-intent.md): Occurs when the user says or types out an utterance.
- [Ungrab](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/ungrab.md): Occurs when an entity has been dropped or ungrabbed.
- [Unsnap](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/unsnap.md)
- [Use](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/use.md)
- [Use Release](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/use-release.md): Use Release occurs when a Virtual Object has been used and upon letting go of the use interaction.
- [Wait](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/triggers/wait.md): Wait occurs after time in seconds have passed from when the trigger has been active.
- [Conditions](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/conditions.md): Conditions will progress a state machine when its attribute value matches.
- [Simulation Condition](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/conditions/simulation-condition.md)
- [Account Condition / User Attributes](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/conditions/account-condition-user-attributes.md): A condition that is associated with a user's account.
- [Actions](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions.md)
- [How to Author the State Machine](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/how-to-author-the-state-machine.md)
- [Add Feedback Log](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/add-feedback-log.md): The Add Feedback Log  is used to store information about to be shown to the user at a later time with the Show Feedback Log action. Currently, there are 2 different feedback panels that you can popula
- [Add a Follow Camera](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/add-a-follow-camera.md): Add a Follow Camera allows you to put a camera into your scene that will follow the specified object at the given distance. It will maintain the same angle and distance to the object no matter where t
- [AI Chat](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/ai-chat.md): AI Chat is used for purely 2D chat based simulations. They allow you to engage in interfaces through a text display similar to text messages or chat rooms.
- [How to Author the Chat Box in a simulation](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/ai-chat/how-to-author-the-chat-box-in-a-simulation.md)
- [Animation Controller](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/animation-controller.md): Some of your objects uploaded to the repository may have utilized Unity's Animation Controller system. To use your uploaded controller, you would use this feature.
- [Animation State Transition](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/animation-state-transition.md): Virtual People (VPs) may need to be in a specific state or pose while performing other actions like speaking. Use this action to set that state.
- [Camera](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/camera.md): Camera allows a user to insert a camera into the simulation and have the contents played on a monitor display of a virtual object.
- [Change Character Prompt](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/change-character-prompt.md): Change Character Prompt allows you to alter the prompt given to the AI Chat Agent during your simulation.
- [Checklist](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/checklist.md): Checklists are able to give persistent information to the user on their current tasks or goals that are able to be hidden but not dissmissed.
- [Display Image](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/display-image.md): This action allows you to display images from your repository on a 2D plane in 3D space.
- [Display Message](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/display-message.md)
- [End Timer](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/end-timer.md): Stops a timer.
- [Go To Sim](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/go-to-sim.md)
- [Highlight](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/highlight.md)
- [IK Solver](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/ik-solver.md): Enables an inverse kinematic on an object.
- [Leaderboard](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/leaderboard.md)
- [Lighting Settings](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/lighting-settings.md): Affects the lighting settings of the simulation.
- [Look At](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/look-at.md): Specifies where a Virtual Person should look at.
- [Microphone](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/microphone.md)
- [Open Link](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/open-link.md): Allows a Youtube link to be opened within the simulation.
- [Particle Controller](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/particle-controller.md): Enables playing a particle controller unity component that is present on an entity.
- [Play Animation](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/play-animation.md)
- [Play Audio](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/play-audio.md)
- [Play Video](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/play-video.md): This action plays a video in the environment positioned in space or anchored to the camera.
- [Quiz](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/quiz.md)
- [Reset Chat](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/reset-chat.md): Resets the chat from the AI. This will return the AI back to a state before any user input was provided to it.
- [Rotate](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/rotate.md)
- [Run Agent](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/run-agent.md): Starts an AI Agent. An agent can be created in the AI tab.
- [Set Attribute](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/set-attribute.md)
- [Show Feedback Log](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/show-feedback-log.md): Displays a feedback panel that contains all of the feedback logs accumulated throughout the simulation.
- [Spatial Audio](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/spatial-audio.md): The Spatial Audio action allows you to play a sound from an object in the environment. The sound's direction and volume will reflect on the user's position and distance from the sound source.
- [Spawner](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/spawner.md): The Spawner action allows you to create, or spawn, entities in the environment. For example, a user clicking a button to spawn a tool.
- [Speak](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/speak.md): Enables a virtual person to gesture and speak with generated text-to-speech.
- [Start Timer](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/start-timer.md): Create and start a timer that can be used throughout the simulation.
- [Switch Virtual Assistant](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/switch-virtual-assistant.md): Allows the author to switch the virtual assistant to another virtual person, or voice.
- [Transition Effect](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/transition-effect.md)
- [Translate](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/translate.md)
- [VCode Function](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/vcode-function.md)
- [Wait](https://docs.siminsights.com/hyperskill/authoring-a-simulation/state-machine/actions/wait.md)
- [Object Groups](https://docs.siminsights.com/hyperskill/authoring-a-simulation/object-groups.md): Virtual Object (VO) Groups can be used across other systems to create more powerful interactions.
- [Paths](https://docs.siminsights.com/hyperskill/authoring-a-simulation/paths.md): The "Paths" feature can be used to create predetermined paths for objects to traverse. Special objects, such as the train, can allow the player to enter and then begin traversing the path
- [Simulation Settings](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings.md)
- [Experience Settings](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/experience-settings.md)
- [Microphone](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/experience-settings/microphone.md)
- [Player](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/experience-settings/player.md)
- [Documents](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/experience-settings/documents.md)
- [Virtual Assistant](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/experience-settings/virtual-assistant.md)
- [Conversational AI](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/experience-settings/conversational-ai.md)
- [Pin Code Multiplayer Overrides](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/experience-settings/pin-code-multiplayer-overrides.md)
- [Experts](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/experience-settings/experts.md)
- [Authoring Settings](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/authoring-settings.md)
- [Desktop](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/authoring-settings/desktop.md)
- [VR](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-settings/authoring-settings/vr.md)
- [Simulation Templates](https://docs.siminsights.com/hyperskill/authoring-a-simulation/simulation-templates.md)
- [Save States](https://docs.siminsights.com/hyperskill/authoring-a-simulation/save-states.md)
- [Experience a Simulation](https://docs.siminsights.com/hyperskill/experience-a-simulation.md)
- [Controls](https://docs.siminsights.com/hyperskill/experience-a-simulation/controls.md)
- [Multiplayer](https://docs.siminsights.com/hyperskill/experience-a-simulation/multiplayer.md)
- [Group Sessions](https://docs.siminsights.com/hyperskill/experience-a-simulation/group-sessions.md)
- [AI](https://docs.siminsights.com/hyperskill/ai.md)
- [Natural Conversations](https://docs.siminsights.com/hyperskill/ai/natural-conversations.md)
- [Large Language Models & Data Privacy](https://docs.siminsights.com/hyperskill/ai/large-language-models-and-data-privacy.md)
- [AI Chat](https://docs.siminsights.com/hyperskill/ai/ai-chat.md)
- [How to Author AI Chat](https://docs.siminsights.com/hyperskill/ai/ai-chat/how-to-author-ai-chat.md)
- [SimKB](https://docs.siminsights.com/hyperskill/ai/ai-chat/simkb.md)
- [Edit Mode](https://docs.siminsights.com/hyperskill/ai/ai-chat/edit-mode.md)
- [Test Mode](https://docs.siminsights.com/hyperskill/ai/ai-chat/test-mode.md)
- [Agents](https://docs.siminsights.com/hyperskill/ai/agents.md)
- [How to Author an Agent](https://docs.siminsights.com/hyperskill/ai/agents/how-to-author-an-agent.md)
- [Edit Mode](https://docs.siminsights.com/hyperskill/ai/agents/edit-mode.md)
- [Test Mode](https://docs.siminsights.com/hyperskill/ai/agents/test-mode.md)
- [PDF Question Answering](https://docs.siminsights.com/hyperskill/ai/pdf-question-answering.md)
- [Review Mode](https://docs.siminsights.com/hyperskill/ai/review-mode.md)
- [Settings](https://docs.siminsights.com/hyperskill/ai/settings.md)
- [Conversational AI](https://docs.siminsights.com/hyperskill/ai/conversational-ai.md)
- [Helpful Terminology for Conversational AI](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai.md)
- [Multi-expert dialog](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/multi-expert-dialog.md)
- [Natural Language Understanding](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/natural-language-understanding.md)
- [Experts](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/experts.md)
- [List of experts developed so far](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/experts/list-of-experts-developed-so-far.md)
- [HM Graph Expert - Deployed](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/experts/list-of-experts-developed-so-far/hm-graph-expert-deployed.md)
- [Key Phrase Expert - Deployed](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/experts/list-of-experts-developed-so-far/key-phrase-expert-deployed.md)
- [Catch All Expert - Deployed](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/experts/list-of-experts-developed-so-far/catch-all-expert-deployed.md)
- [Azure PDF Expert - Standalone](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/experts/list-of-experts-developed-so-far/azure-pdf-expert-standalone.md)
- [Gaze Expert - Standalone](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/experts/list-of-experts-developed-so-far/gaze-expert-standalone.md)
- [Knowledge Graph Expert - Standalone](https://docs.siminsights.com/hyperskill/ai/conversational-ai/helpful-terminology-for-conversational-ai/experts/list-of-experts-developed-so-far/knowledge-graph-expert-standalone.md)
- [Mixed/Augmented Reality](https://docs.siminsights.com/hyperskill/mixed-augmented-reality.md)
- [Create a Mixed Reality experience](https://docs.siminsights.com/hyperskill/mixed-augmented-reality/create-a-mixed-reality-experience.md)
- [Spatial Anchors](https://docs.siminsights.com/hyperskill/mixed-augmented-reality/spatial-anchors.md)
- [Publish](https://docs.siminsights.com/hyperskill/publish.md)
- [Playlist](https://docs.siminsights.com/hyperskill/publish/playlist.md)
- [LMS Integration](https://docs.siminsights.com/hyperskill/publish/lms-integration.md)
- [Embed Mode](https://docs.siminsights.com/hyperskill/publish/embed-mode.md)
- [SimGenie (beta)](https://docs.siminsights.com/simgenie-beta.md)
- [Scoring & Feedback](https://docs.siminsights.com/scoring-and-feedback.md)
- [Competency Models](https://docs.siminsights.com/scoring-and-feedback/competency-models.md): Also known as Ontologies
- [SimGenie](https://docs.siminsights.com/scoring-and-feedback/competency-models/simgenie.md)
- [Hyperskill](https://docs.siminsights.com/scoring-and-feedback/competency-models/hyperskill.md)
- [Dashboard](https://docs.siminsights.com/scoring-and-feedback/competency-models/dashboard.md)
- [Career Pathway](https://docs.siminsights.com/career-pathway.md)
- [Insights and Analytics](https://docs.siminsights.com/insights-and-analytics.md)
- [Logging Attributes](https://docs.siminsights.com/insights-and-analytics/logging-attributes.md)
- [Detailed Event Table](https://docs.siminsights.com/insights-and-analytics/logging-attributes/detailed-event-table.md)
- [Detailed Attributes Table](https://docs.siminsights.com/insights-and-analytics/logging-attributes/detailed-attributes-table.md)
- [Viewing Options](https://docs.siminsights.com/insights-and-analytics/viewing-options.md)
- [Author View](https://docs.siminsights.com/insights-and-analytics/viewing-options/author-view.md)
- [Teacher View](https://docs.siminsights.com/insights-and-analytics/viewing-options/teacher-view.md)
- [Learner View](https://docs.siminsights.com/insights-and-analytics/viewing-options/learner-view.md)
- [Web Portal](https://docs.siminsights.com/web-portal.md)
- [Classes](https://docs.siminsights.com/web-portal/classes.md)
- [Clever Integration](https://docs.siminsights.com/web-portal/classes/clever-integration.md): Clever SSO and Rostering
- [Teachers](https://docs.siminsights.com/web-portal/classes/teachers.md)
- [Lessons](https://docs.siminsights.com/web-portal/classes/teachers/lessons.md)
- [Students](https://docs.siminsights.com/web-portal/classes/teachers/students.md)
- [Settings](https://docs.siminsights.com/web-portal/classes/teachers/settings.md)
- [Learners](https://docs.siminsights.com/web-portal/classes/learners.md)
- [Organizations](https://docs.siminsights.com/web-portal/organizations.md): The organizations feature offer a school, institution or organization manage author and experience users.
- [Simulation / Virtual Object Browser](https://docs.siminsights.com/web-portal/simulation-virtual-object-browser.md): Managing your Simulations and Uploaded Virtual Objects
- [Settings](https://docs.siminsights.com/web-portal/settings.md): Manage your account settings here
- [Profile](https://docs.siminsights.com/web-portal/settings/profile.md)
- [Subscription and Seat Management](https://docs.siminsights.com/web-portal/settings/subscription-and-seat-management.md)
- [Subscriptions](https://docs.siminsights.com/web-portal/settings/subscription-and-seat-management/subscriptions.md)
- [Seat Management (beta)](https://docs.siminsights.com/web-portal/settings/subscription-and-seat-management/seat-management-beta.md)
- [Skillful](https://docs.siminsights.com/skillful.md)
- [FAQ](https://docs.siminsights.com/skillful/faq.md): Here are some frequently asked questions about Skillful that you may find helpful.
- [Archived](https://docs.siminsights.com/archived.md): This page is for archived features that may no longer be used.
- [Wires](https://docs.siminsights.com/archived/wires.md): \[WARNING] This feature is being improved and has been disabled. Please contact us if you need this feature for your use case.
- [Wires](https://docs.siminsights.com/archived/wires-1.md): Wires allows an author to create wires that connect from one Virtual Object to another. These wires can be based on physics or not.
- [Wire Builder Interface Description](https://docs.siminsights.com/archived/wires-1/wire-builder-interface-description.md)
