# Edit Virtual Objects

### Add a Hitbox

1. &#x20;Launch “HyperSkillDesktop.exe” and log in with your credentials.

<figure><img src="/files/NcVsDvKF85cnBMgHo9Iv" alt=""><figcaption></figcaption></figure>

2. &#x20; Select VIRTUAL OBJECTS

<figure><img src="/files/eSV7F2sWlmVGXjFo6pLG" alt=""><figcaption></figcaption></figure>

3. &#x20;Hover over the desired virtual object and press the edit button (pencil icon).

<figure><img src="/files/XW2QNGwjj2wyzc0jjNkr" alt=""><figcaption></figcaption></figure>

4. &#x20;Hover over the desired virtual object and press the edit button (pencil icon). The virtual object will load and the basic panel will be open.

<figure><img src="/files/6TPKO8oaGpcQx1pxid4F" alt=""><figcaption></figcaption></figure>

5. &#x20;Navigate to the “Hitbox Zones” section of the basic panel and type in your desired hitbox name next to the “Add” header.

<figure><img src="/files/nKJKw3HhjCWBqtStmNLJ" alt=""><figcaption></figcaption></figure>

6. &#x20;Press the “+” button to create a new hitbox. The “Hitbox” dropdown will update and include your newly created hitbox. A red circle will appear, visually indicating the size and position of your hitbox. Depending on the size of your virtual object, the red circle may be inside the 3D model. You can change the size and position of the hitbox using the UI.

<figure><img src="/files/vhoxnDiZIBDedBImBDJy" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/ZYw0gA8M7TtmK09SVLNL" alt=""><figcaption><p>In the above example, the hitbox has been scaled and positioned to approximate the red button.</p></figcaption></figure>

7. &#x20;Use the dropdown to select virtual object hitboxes to edit or delete them.

<figure><img src="/files/OUbdYB7NnR70YkDI7aWJ" alt=""><figcaption></figcaption></figure>


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