Controls
Last updated
Last updated
Control | Description |
---|---|
Control | Description |
---|---|
Control | Description |
---|---|
W
Move forward
A
Move left
S
Move backwards
D
Move right
E
Grab item / unsnap object
X
Drop/release item
Left click
Interact / Use.
For snap zones, point the cursor at a snap zone to snap a held item into it
Right click
Rotate view
Jump
Space
C
Crouch
Esc
Pause
Tab
Toggle microphone
V
Toggle fly mode (if enabled)
F3
Toggle FPS
Left Ctrl + F3
Toggle All UI Visibility
1. Teleport Button
Press the control stick down to teleport, the laser coming out of the controller will turn into a bezier line. On release the user will move to the end of the bezier pointer location.
2. Menu Button
Open the main menu with this button. The ability to change your height and other features are accessible here.
3. Selection Button
Used to make UI selections and confirmations. The laser coming out of the controller is what you are using to indicate your selection.
4. Grip Button
Press and hold to pick up objects in the scene.
5. Oculus Button
Press this button to open the Oculus menu. This is not used by HyperSkill.
6. Trigger Button
This button is used to interact / use objects in the scene. Point at objects with the laser coming out of the controller to use objects or place your controller within the immediate proximity of the object you intend to use.
Bumper button
Click the bumper to reset the virtual object model and the steps panel
Trigger
Point the selection laser at a target (e.g. a button), and pull the trigger to use it
Touchpad
Use the touchpad in conjunction with the trigger when manipulating objects to tool-specific actions