# General

Position: The starting position of the Virtual Object.\
Rotation: The starting rotation of the Virtual Object.\
Scale: The starting scale of the Virtual Object.\
Mass: The mass of the Virtual Object.\
Is Visible: Whether the Virtual Object is visible or not.\
Is Static: Whether the Virtual Object has physics applied to it.\
Is Snapped To: Designates if this Virtual Object is snapped to another Virtual Object's Hitbox.\
Snapped Position Offset: The local position offset of the object when snapped.\
Snapped Rotation Offset: The local rotation offset of the object when snapped.\
Move to Hitbox: Previews the snap position and rotation of the snapped object.

<figure><img src="/files/0s0pJ4vGqxK7oyPrap6g" alt=""><figcaption></figcaption></figure>

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