Custom Attribute are attributes that a user can create to hold and manipulate data to be used throughout HyperSkill. These reside on a Virtual Object.
Creating a custom attribute allows a user to use this attribute as a way to store data to be displayed, used, or manipulated throughout the simulation.
Attribute Name: Name of the attribute, some names are specific and be used for built-in interactions for Special Virtual Objects.
Attribute Type: Integer, Float, String, True/False, SMEntity, Monitor Display
Integer: Integer Number (...-3,-2,-1,0 1,2,3...)
Float: Decimal Number
String: Text
True/False: On or Off
SMEntity:
Monitor Display: Allows for a Target Image to be used at the located Display Area.