HyperSkill User's Guide
  • Overview
    • System Requirements
    • Create a HyperSkill Account
    • Quick Start Guide
  • Virtual Entities (VX)
    • Public Virtual Entities
    • Import Virtual Object (VO) from HyperSkill Desktop
    • Edit Virtual Objects
    • VX Publisher
      • Import Model as Virtual Object (VO)
      • Import Model as Virtual Person (VP)
      • Import Model as Virtual Space (VS)
      • Special Considerations
    • Export Model from SolidWorks
    • Export your Virtual Object to a QR Code (Hololens)
    • Special Virtual Objects
      • Train
      • Digital Caliper
      • Blur
      • Crossbow
      • Picture Frame
      • Drone
      • Painting
        • Setup
        • Spray Painting
        • Pen
      • Timer Display
  • Media Upload
  • Authoring a Simulation
    • Object Browser
    • Inspector
      • General
      • Description
      • Grab Mechanics
        • Basic
        • Slider
        • Rotator
        • Dragger
        • Grabber
        • Climbable
      • Customizable
      • Player
    • Scene Layout
      • Asset Movement Tools
      • Skybox
      • Set Spawn Position
      • Show Axis
      • Assets
    • State Machine
      • Scenario Flow
        • State Machine Interface
        • State Actions
        • Attributes
          • Default Attributes
        • Transitions
          • Use
          • Snap
          • Proximity
          • Collide
          • Utterance
          • Use Release
          • Conditions
      • Rules
      • Triggers
        • Collide
        • Conversation Update
        • Grab
        • Proximity
        • Rejected Intent
        • Snap
        • Voice Intent
        • Ungrab
        • Unsnap
        • Use
        • Use Release
        • Wait
      • Conditions
        • Simulation Condition
        • Account Condition / User Attributes
      • Actions
        • How to Author the State Machine
        • Add Feedback Log
        • Add a Follow Camera
        • AI Chat
          • How to Author the Chat Box in a simulation
        • Animation Controller
        • Animation State Transition
        • Camera
        • Change Character Prompt
        • Checklist
        • Display Image
        • Display Message
        • End Timer
        • Go To Sim
        • Highlight
        • IK Solver
        • Leaderboard
        • Lighting Settings
        • Look At
        • Microphone
        • Open Link
        • Particle Controller
        • Play Animation
        • Play Audio
        • Play Video
        • Quiz
        • Reset Chat
        • Rotate
        • Run Agent
        • Set Attribute
        • Show Feedback Log
        • Spatial Audio
        • Spawner
        • Speak
        • Start Timer
        • Switch Virtual Assistant
        • Transition Effect
        • Translate
        • VCode Function
        • Wait
    • Object Groups
    • Paths
    • Wires
      • Wire Builder Interface Description
    • Simulation Settings
      • Experience Settings
        • Microphone
        • Player
        • Documents
        • Virtual Assistant
        • Conversational AI
        • Wires
        • Pin Code Multiplayer Overrides
        • Experts
      • Authoring Settings
        • Desktop
        • VR
    • SimGenie
    • Simulation Templates
    • Save States
  • Experience a Simulation
    • User Interface
    • Controls
    • Multiplayer
  • AI
    • Natural Conversations
    • Large Language Models & Data Privacy
    • AI Chat
      • How to Author AI Chat
      • SimKB
      • Edit Mode
      • Test Mode
    • Agents
      • How to Author an Agent
      • Edit Mode
      • Test Mode
    • PDF Question Answering
    • Review Mode
    • Settings
    • Conversational AI
      • Helpful Terminology for Conversational AI
        • Multi-expert dialog
        • Natural Language Understanding
        • Experts
          • List of experts developed so far
            • HM Graph Expert - Deployed
            • Key Phrase Expert - Deployed
            • Catch All Expert - Deployed
            • Azure PDF Expert - Standalone
            • Gaze Expert - Standalone
            • Knowledge Graph Expert - Standalone
  • Mixed/Augmented Reality
    • Create a Mixed Reality experience
    • Spatial Anchors
  • Publish
    • Playlist
    • LMS Integration
    • Embed Mode
  • Insights and Analytics
    • Logging Attributes
      • Detailed Event Table
      • Detailed Attributes Table
  • Web Portal
    • Simulation / Virtual Object Browser
    • Organizations
    • Settings
  • Subscriptions
  • Skillful
    • FAQ
  • Archived
    • Wires
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  1. AI

Agents

Overview

These pages will explore the Agents feature in HyperSkill, which add a powerful layer of interactivity to your VR/AR/Web/Desktop learning experiences.

What can Agents do?

Powered by advanced AI (GPT-4 & Gemini Pro), agents can act as intelligent observers within your simulations, providing learners with real-time feedback and guidance.

  • Analyze Learner Performance: Agents can observe learner speech interactions within the simulation and provide personalized feedback based on their choices.

  • Deliver Dynamic Scores: Agents can assess learner performance and assign scores based on author-defined criteria.

  • Modify Simulation Attributes: Agents can dynamically change attributes of virtual objects in your simulation based on learner performance or choices. Imagine an agent ending a simulation early if a learner makes a critical mistake or an agent giving crucial immediate feedback for a learner performing poorly.

Who has access to Agents?

The availability of the Agents feature depends on your HyperSkill account tier. Refer to your plan details or contact HyperSkill support for more information.

PreviousTest ModeNextHow to Author an Agent

Last updated 1 year ago