Snap
Occurs when an entity becomes snapped to another entities' hitbox.
Hitbox Type: The Hitbox owner's type.
Hitbox Owner: The owner of the hitbox.
Target Hitbox: The selected hitbox that will be snapped into.
Entity Type: The type of entity that will be snapped into the hitbox.
Entity: The snapped entity.
Position offset: The offset of the entity after being snapped.
Rotation offset: The rotation offset of the entity after being snapped.
Highlight snap zone: If the snap zone will be highlighted when the snap is valid.
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