Snap

Occurs when an entity becomes snapped to another entities' hitbox.

Hitbox Type: The Hitbox owner's type.

Hitbox Owner: The owner of the hitbox.

Target Hitbox: The selected hitbox that will be snapped into.

Entity Type: The type of entity that will be snapped into the hitbox.

Entity: The snapped entity.

Position offset: The offset of the entity after being snapped.

Rotation offset: The rotation offset of the entity after being snapped.

Highlight snap zone: If the snap zone will be highlighted when the snap is valid.

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